I had this on the Nintendo wii and it was great.The original GoldenEye on N64 introduced me to first-person shooters when I was 11 years old and Obviously, I have fond memories of playing the original (I still have it), which means I was already sold on the idea of a re-imagining.
I had faith in Eurocom, and am happy to report that they did not disappoint. In fact, what they've done is taken the spirit of the original, and make a game that is up to date for 2011. I got it on the playstation 3 for the extra stuff and the goldeneye bundle. The campaign is amazing! The online is lots of fun(At this time there are needed patches by far). The upgrade to HD looks awesome and is the best looking bond game yet.
I love the ability to use a variety of different controllers now. The new modes are really fun and the game is addicting. Too bad this game is being overshadowed by the multitude of big releases that are hitting shelves. I would recommend this over bf3 unless you like playing a game where you do nothing for 5 minutes until someone who plays cod runs by trying to be Rambo.
This was not what I expected out of this goldeneye revamp from the wii and still has the same problems like the wii did.
10 to 20 Hours
The Bottom Line:
What can I say first about this game..the fact that this game pretty much had the same problems from the wii, and pretty much carried it over to the ps3. Things that I like about this game is single player. I really enjoyed the SP in HD, as well I like the m16 ops mode they have *cough* Cod *cough*. Now to the MP. I was very disappointed in this high def, next gen MP. I figure with this being a revamp, and fresh start with the goldeneye online...well guess what I was let down. This online had the problems as the wii version did, with host quitting, lag fest worse then the wii yet its a 8v8, and the wii had 4v4, you cant party up with your friends when they send you a party invite ect. and its hardly no body on. I feel like this was a rush to get as much money out of it before call of duty mw3 came out. It was a mistake to release this game in between bf3 and mw3 came out. But if you want to try this game out, I would rent it (gamefly ect) this game is not worth $60, but its your choice good luck.
GE: Reloaded is yet another lazy and derivative word for word recitation of the Call Of Duty bible.
10 Hours or Less
The Bottom Line:
Go here for he video review:
Last year's BloodStone was a breath of fresh air for the James Bond franchise. It was a fun, varied and cinematic game that felt true to it's source material. But best of all, it wasn't another lazy attempt to mooch off of the Goldeneye brand's success.
Goldeneye Reloaded, on the other hand, makes no effort to hide the fact that it wants to feed on your nostalgia. It is on an unapologetic quest to milk the franchise until the last drop falls into Bobby Kotick's gluttonous gaping hole of a mouth.
Instead of releasing an HD-ified version of the N64 edition, which would've been easier, cheaper, and a hell of a lot more profitable, Activision decided it would be better to port the Wii edition of Goldeneye to current generation consoles. In short, Reloaded is little more than a word for word recitation of the Call Of Duty bible.
The game loosely follows the events of the movie of the same name, replacing much of the story with fire fights and Pierce Brosnan and friends for the Daniel Craig era collective. It's basically about Bond's quest to stop an electromagnetic weapon from being used, it's chock-full of betrayal, plot twists and stereotypical Russian bad guys. All in all, it's told in quite a messy and convoluted manner. People who haven't seen the movie will probably have a hard time understanding – let alone caring about the story here. Regardless, it was cool to see Eurocom's adaptations of memorable locations from the movie and N64 game in glorious HD. Speaking of HD, this game is an excellent port. Minus a handful of bugs, the game runs great and looks very nice. They've added a new lighting system, more NPC's and better particle effects, all of which were impossible to do on a Wii. This is how a port should be done, remake the engine from scratch so it can accommodate each systems strengths and weaknesses.
None of this matters if the gameplay doesn't hold up – and Goldeneye Reloaded's gameplay is a derivative mound of maggot infested fecal matter. The game plays just like any other COD inspired first person shooter on the market. You run around in a congregation of linear environments from Checkpoint A to Checkpoint B, shooting bad guys and ducking for 2 seconds to heal after getting shot. Occasionally, you'll also shoot locks and All of this is packed tightly into a collection of heavily scripted events because god forbid we give players a small amount of freedom to traverse about the area at their heart's desire, they might get lost! Just in case, Eurocom was kind enough to provide us with a mini map, thereby circumventing the dangers of traveling through the malignant maze that is a straight line and a left turn.
All of this doesn't necessarily make a terrible game though. After all, I enjoyed the likes of Resistance 2, which commits many of the same crimes, thanks to it's solid gunplay. But Reloaded doesn't even to that right. The controls feel smooth enough, but every gun feels weak and entirely unsatisfying to use. They have about as much recoil and weight as an air soft gun and the shots don't connect with the enemies very well. They don't react to the barrage of bullets enter their skulls until they die. And when they die, they simply scream, fall into a stock position and disappear.
It also doesn't help that the NPCs are all a bunch of blundering dumbs**ts. They're passable enough in fire fights but they make the stealth frustratingly cheap. You can shoot a guy or subdue him and as long as you're crouched, the guy around the corner or even right behind him will be deaf to the silenced pistol's shot, his cries of pain and the thud of his corpse falling on the ground. Even worse, if you enter a firefight after being caught sneaking, all you have to do is crouch once everyone in the area has been killed to carry on to the next area undetected.
For the 5 to 8 hours it takes to see the end you'll have to endure nothing but the irksome gunplay sandwiched between a helping of exciting set pieces and Quick Time Events. There are two scenes in the game that offer a refreshing change of pace. The first is in the Barcelona nightclub where you must search for a specific person through a huge crowd of people with the smart phone, which was, coincidentally, also the only time the smartphone was used in an interesting way.
The other is in the second to last mission where you get to handle a tank in pursuit of the main villain. This scene introduced entirely new gameplay mechanics that were a lot of fun to use. This proved to be EXACTLY what the game needed, but unfortunately it was too little, too late.
There is one saving grace that bumps the game all the way up to mediocrity. This is the "Classic 007" difficulty level. In this mode, the regenerating health is replaced by two bars on each side of the screen, one represents health and the other shows armor. Health does not regenerate, there's not even a health pack in sight. Instead, you must traverse through the environments carefully, avioding firefights as often as possible and scavenge around for armor pickups. Despite the aforementioned linear nature of the game, the armor vests are cleverly hidden throughout the levels and can be quite difficult to spot.
When you're done with the single-player, you can jump into two other game modes. Mi6 ops and Multiplayer.
MI6 Ops is basically the same as Modern Warfare 2's Spec Ops mode with a lot customizable options. I never touch these modes unless they come with online co-op, and since this one doesn't, it's not really worth playing for more than a few minutes.
Finally, there's the multiplayer. The game supports up to 12 players, has a Call Of Duty type ranking system and lots of modes to choose from. There's the standard deathmatches, various objective game types and golden gun. The game is a ghost town in every mode except Golden Gun and from time to time Team Conflict. That's not at all surprising considering the plethora of superior multiplayer games that have been released at around the same time. Reloaded's multiplayer is actually it's best feature, but despite the fun I had killing people with the Golden Gun, it does nothing new. Everything here has been done a thousand times better 999 times before. And that can basically be applied to every other aspect of the game.
It has a gold eye and a number.What else!
10 Hours or Less
The Bottom Line:
"Almost, but not quite"
ou are Bond, James Bond. Your mission is to recover the key to a devastating Soviet orbital weapon, GoldenEye. This reimagining of the action classic GoldenEye allows players to channel Daniel Craig's lethal and gritty James Bond in an innovative, modern take on the legendary Bond adventure, GoldenEye. GoldenEye 007: Reloaded improves on the Wii hit with HD visuals and realistic environments running at 60-frames per second.
Blending fast-paced first-person shooter (FPS) action with covert gameplay, GoldenEye 007 epitomizes the modern thinking man's shooter by offering varied ways to complete each mission, destructible environments, the use of cover and multiple control scheme options. In addition to the legendary story campaign, the Reloaded edition introduces the brand new Mi6 Ops Missions – new, distinct levels separate from the campaign that span the varied environments from the story and challenge players to complete different Assault, Elimination, Stealth and Defense objectives.
GoldenEye 007: Reloaded also takes multiplayer to new heights, maintaining and improving its renowned four-player split-screen action and adding full, adrenaline-pumping 16-player online matches with more maps, weapons, characters and game modes than ever before.
GoldenEye 007: Reloaded is an up-to-date HD remake of a remake, and what a brilliant one it is, too! Games Bond is back!
10 to 20 Hours
The Bottom Line:
"Just plain fun"
GOLDENEYE 007: RELOADED REVIEW (FOR PLAYSTATION 3 AND XBOX 360):
GoldenEye 007: Reloaded is a contemporary, HD version of the Nintendo64 original, that was critically and publicly acclaimed worldwide, is a classic, probably paved the way for all other first-person shooters to follow it, and was, and still is, thought to be one of the very best (of all platforms and genres) games out there, even today amongst the likes of Battlefield, Call of Duty, and Assassin's Creed.
You play as James Bond, A.K.A. Agent 007 (who is voiced very well by current Bond, Daniel Craig). 007 has been sent in with Alec Trevelyan, A.K.A. Agent 006 (who is voiced by Elliot Cowan, who has also worked on Dragon Age: Origins), to stop an illegal arms deal/trade from taking place in Russia. On the way to the airfield (which is where the weapons are being unloaded), you spot an E.M.P.-hardened (Electro-Magnetic Pulse) helicopter. You have enough time, so you decide to go and find it, and take several pictures of it to send to MI6 back in London, England. However, things take a little longer than originally planned, and you are late for the rendezvous with 006. You get there, but only just, to try jump off a dam, which is where and how you entered the facility in the first place. 006 jumps off and parachutes down to the bottom, you go to follow him, but are stopped by guards that have caught up with you. They ask you to take off your parachute and hand it over, you oblige, except you open the parachute, blocking their vision and allowing you to jump off the dam... WITH NO PARACHUTE!! Cue awesome title intro sequence....!!
1) The graphics are really quite good, especially for a 007 game!
2) Even the story has been updated to fit current problems (mainly financial ones) occurring in England at the moment.
3) All the guns have a different feel to them.
4) This edition has a new mode, called MI6 Ops, which is basically Modern Warfare 3's Survival mode mixed with some of its Spec Ops missions. You have to survive whilst completing certain objectives in different maps.
5) The voice-acting is brilliant, as is the lip-synching.
6) There are a great number of tense and exciting missions.
7) The main campaign lasts around seven to seven and a half hours on 007 difficulty.
8) The multiplayer is excellent, it is basically an HD version of the originals multiplayer, only with better and more varied guns to play with (and better attachments), and more playable and unlockable characters.
9) If you own a PlayStation 3, you get two extras for free, whether you have the MI6 Edition or not.
10) You get to interact with teammates, enemies (via takedowns, see below point), and objects/items in the game.
11) There are numerous, fun takedowns to perform on enemies if you are running low on ammo, or would just prefer to save it all for longer distance firefights.
12) YAY!! This game is compatible with CHEAT CODES!!!
1) There are some extremely frustrating moments in the game which seem unfair, especially when your last saved point and/or checkpoint was ten minutes ago!
2) Too much of the game feels exactly the same as the Wii version, only with HD graphics, MI6 Ops, and no Time Trial Mode (see below point).
3) Time Trial Mode was a great additional mode in the Wii's version of the game, that provided a tense and engaging mode outside of the original, main campaign and fast multiplayer modes that allowed you to compete against either yourself (offline) or you and the rest of the world (online). Unfortunately, for some strange reason, it has removed completely from this year's edition.
Thank you for reading my review of GoldenEye 007: Reloaded! Please recommend this review if you like it. If you didn't please don't dislike it, but instead, send me a message (justcool2) saying how it could be improved! To check out my review of last year's GoldenEye 007 (Wii release), look at my wall and click on 'See All' on the 'Reviews' section.